1UP Game a Week Series
(Attempted) 52 Games in 1 Year, a new game every Sunday 2012.
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Sunday 29 January 2012

1up #04 ABC123


Quickly memorise, the location of the letters or numbers, then recall them in ascending order. You don't have much time though.

Inspiration for gameplay was taken from the "Low to High" stage of Nintendo's Dr. Kawashima's Brain Training.

Sunday 22 January 2012

1up #03 Nightmare Escape


Creepy music by Rob Oliver.

Stuck in an endless nightmare, try to escape the storage bays without getting crushed. Collect the orbs on the way for bonus points.
Move back and forward, to find the gap to hide in, before the racking slams shut.

Inspiration for gameplay was taken from Ponos Corporation's Mr Space!!

Tuesday 17 January 2012

100 Facebook likes

We've just reached 100 Likes on our Facebook page.
Katie Fry is our lucky person, who gets to nominate a topic/title for an upcoming Asobitech 1UP game.

Sunday 15 January 2012

1up #02 Sue, She Sells Sushi


8 Bit Sushi graphics by Sarah Lai Wah.
8 Bit bouncy tune by Rob Oliver.

Fulfil the sushi orders as quickly and as accurately as possible, careful not too much. Play one player against the clock for 1 minute, or against a friend - first to 8 stars.

Inspiration for gameplay was taken from the "Get Those Burgers Out" stage of Konami's Hyper Bishi Bashi Champ.

Sunday 8 January 2012

1up #01 New Year Boom


The first Asobitech 1UP game of 2012.
We have a great tune written by Rob Oliver.


Explode the fireworks as they enter the left or right beams of light. Careful not to miss, as your beam of light will be temporarily locked out, and if the firework leaves the screen, you will lose one of five lives.
The fireworks will be released faster and faster as you go along.


Inspiration for gameplay was taken from the skeet shooting stage of Konami's Hyper Sports.

Sunday 1 January 2012

Runaway Santa v1.1

A little update to 10hour game I wrote on Christmas day.
I would like to "present" to you, Runaway Santa v1.1
With your feedback I've added and fixed a few things in the game.
Global Internet Hiscores
Presents no longer spawn inside buildings
Toggle Sound
Pause & Quit 
All your comments and feedback mean a lot to me, and help to improve the games I make.